Leaf Catcher: Autumn Rush
A downloadable game for Windows and Linux
Description:
Dive into the enchanting world of autumn as you control a skilled leaf catcher in 'Leaf Catcher: Autumn Rush.' Your task is to capture as many falling leaves as you can while they descend faster and faster. Put your reflexes to the test in this cozy, high-speed fall challenge and aim for the highest score!
Instructions:
Welcome to 'Leaf Catcher: Autumn Rush'! You have 3 lives, and your mission is to catch falling leaves before they touch the ground. If a leaf touches the ground, you'll lose a life. Lose all your lives, and the game restarts. Can you achieve the highest score and share it with other players?
Features:
- Charming autumn-themed gameplay
- High-score tracking for competitive fun
- Supports keyboard, controller, and touch controls on mobile devices
- 3 lives to master the leaf-catching challenge
Controls:
- Keyboard:
- A/Left Arrow: Move Left
- D/Right Arrow: Move Right
- Spacebar: Jump
- Esc/Enter: Pause
- Xbox Controller (Should work similarly on other controllers with the same button positions):
- Left Stick/D-Pad: Move
- A: Jump
- Menu: Pause
- Mobile (Automatically detected for touch devices)
Used Assets:
- Graphics: 'Oak Woods' by @Brullov
- Graphics: 'Kenney Game Assets All-In-1' by @Kenney
- Character Base: 'The Mana Seed Character Base' by @Seliel-The-Shaper
- Music and Sound Effects: @OvaniSound
- Cover and application icon: generated using 'Dall-E'
Enjoy the game, and thank you for playing!
If you have any feedback or questions, please feel free to reach out to me. I hope you have fun playing Leaf Catcher - Autumn Rush!
Comments
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Fun game! I love the gameplay's simplicity and the color palette: a lively fall!
Thanks for the feedback, glad you like it!
Great game! The gameplay is kept simple, everything is easy to understand and plays very well. For what it is, it is very high quality and very well implemented. Really good work!
Thank you for the feedback! Glad you liked it, it was my goal to achieve something easy to play and understandable which feels polished an finished. Although it's my first Jam I will try in further entries to add more complexity.
did you use predefined assets or draw and animate everything yourself ?
I am sadly unskilled in art & music but a C# developer in my daily job, so I used several assets and implemented them in Godot.
You can take a look at them on the projects page or simply click on them at the launch screen which lists the used assets.
oh man now I see too. ;D Who can read is clearly at an advantage and I should not always scroll down to the comments.